We were pleased to guest host the popular Twitter chat #PrimarySTEMChat on 7 November 2019. Check out our top take-aways from the chat!
Ideally, you want a 1:1 student-to-device ratio, but that doesn’t mean students should only ever work on their own when learning to code. Individual coding, pair programming and group projects all have their place.
Done right, pair programming can lead to great educational outcomes for students that reach far beyond the ability to write code. Learn what pair programming is and the top 5 reasons to give it a try.
Whether it’s getting your principal, a department head or even the Department of Education on board, you have a much better shot at getting your plans off the ground with backing and buy-in from others. Here are five tips to help you gather the support you need to make your STEM program dreams come true.
Educational robots can be divided into one of four categories based on their physical design, coding method and educational method. These categories can help you determine which robot will work best for your classroom.
We are making changes to our EdScratch and EdBlocks programming applications for better usability and increased data privacy. These changes will be in effect as of 1 July 2019.
Robots may bring computer science to life, but the hands-on learning possibilities with robots don’t end there! Check out these three more-than-just-coding activities, each of which you can run with just one Edison robot.
Swapping wheels for axles on your Edison opens up all sorts of things to do with the robots. Start with these two great ‘no-wheels’ STEM projects!
STEAM learning lends itself naturally to project and problem-based learning (PBL). But what’s the value of PBL for students? And what do you need to bring this approach into your classroom?
Many teachers fear – and avoid – teaching STEAM, especially the technology component. A growing body of research shows that the key to getting teachers teaching tech is surprisingly straightforward: professional development teacher training.