Educational robots can be divided into one of four categories based on their physical design, coding method and educational method. These categories can help you determine which robot will work best for your classroom.
We are making changes to our EdScratch and EdBlocks programming applications for better usability and increased data privacy. These changes will be in effect as of 1 July 2019.
Robots may bring computer science to life, but the hands-on learning possibilities with robots don’t end there! Check out these three more-than-just-coding activities, each of which you can run with just one Edison robot.
Swapping wheels for axles on your Edison opens up all sorts of things to do with the robots. Start with these two great ‘no-wheels’ STEM projects!
STEAM learning lends itself naturally to project and problem-based learning (PBL). But what’s the value of PBL for students? And what do you need to bring this approach into your classroom?
Many teachers fear – and avoid – teaching STEAM, especially the technology component. A growing body of research shows that the key to getting teachers teaching tech is surprisingly straightforward: professional development teacher training.
Meet EdScratch: the vertical block-based programming language for the Edison robot based on Scratch. EdScratch is easy to learn, fun, and offers an amazing platform for computer science education.
Bringing a mix of disciplines and approaches into coding unlocks the potential of computer science for kids, making lessons more engaging, and more fun! Try it for yourself with these 5 STEAM activities using Edison robots and EdBlocks.
The task: attach a pen to an Edison robot using EdCreate so the robot can draw a shape. It might sound simple, but this little challenge can teach a whole lot about engineering design.
Meet EdCreate: the Edison robot creator’s kit. EdCreate and Edison robots make it easy to enrich students’ education with interactive engineering and programming projects that really put the E into ‘STEM’.