Your Edventure into Robotics
10 Robotics Lesson plans
These lessons have been designed and tested in workshops held by Robotics WPS over the past five years using a variety of robots. They have now been tested with the Edison robot and have proven to be very successful.
Most lessons have been designed to be completed in 90 minutes; however this will vary based on a student’s age and ability. All lesson plans have been linked to the Australian curriculum.
Students find robotics highly engaging which assists in rapid learning in areas such as science, technology, engineering and maths (STEM). However there are other educational elements can be leveraged from this high level of engagement
Students familiarize themselves with the programming environment and how to download a program to the robot.
Introduction to sequential programming – Students learn how the robot responds to command icons in sequence and bring together the concepts of time, speed, and distance.
Sequential programming and basic geometry – Students learn how the robot responds to time and geometry and how they can achieve driving control of the robot.
Reinforce learning – Students use knowledge from lessons 1 through 3 to achieve two fun open-ended activities.
Creative thinking and problem solving – Students come up with their own challenge and conceptualize how the robot can provide a solution. This may take two lesson periods; alternatively, this can be a homework exercise.
Introduction to inputs (sensors) – Students learn how to make the robot respond to outside stimulus (claps).
Introduction to the concept of obstacle detection and artificial intelligence – Students program the robot to make decisions (artificial intelligence) in response to obstacles in the robot’s environment.
Industrial like robotic behavior – Students learn about basic robot sensing and control similar to that used in advanced automated factories and warehouses.
Environmental measurement and programming mathematics – Students learn about measuring light levels, storing them in memory and performing mathematics to control the robots behavior.
Creative thinking and problem solving – This is the second design brief where students come up with their own challenge and conceptualize how the robot can provide a solution This may take two or more lesson periods of 90 minutes